From everyone at Black Pug Studio in Galway: if you have been poking around the site demos, this is the storefront beat to bookmark. NumWorlds is heading to Steam as our main PC home, a cozy 3D number-chaining puzzle built in Unreal Engine 5.

Early Access is not a vanity label for us. It is how we ship handcrafted biomes, listen in public, and keep the campaign honest. The opening stretch centers on Atlantis and Cretaceous, with 200+ handcrafted levels shaped around the same chain-numbers loop you can try in the on-site how-to-play demo.

Between boards we want travel, not menu fatigue. Unreal Engine 5 lighting and authored paths are part of the fantasy. We would rather show a quieter, readable number puzzle inside real places than chase trend tags that do not fit the game.
Infinite Mode Steam leaderboards sit beside the campaign for players who want endless practice and optional PC rivalry without timer panic. Cozy pacing stays the default. Scores are there when you opt in.

Ireland remains on the community roadmap as a Celtic chapter, not a fake launch countdown. Wishlisting is still the cleanest way to hear when teaser art becomes something you can walk.
Creators and press: start with the press kit and the how-to-play page so your first ten minutes show chaining, one biome, and the Steam page together. Keys and questions can come through Discord or helpdesk@blackpugstudio.com.
Wishlist NumWorlds on Steam today, join Discord for patch talk, and treat Early Access as a conversation with Black Pug Studio. We will keep publishing here when biomes, modes, or roadmap notes actually move.
