NumWorlds

NumWorlds

Credits

LEADERSHIP

Game and Creative Director

Tony Moreno

Art Director

Eve Gros

Technical Director

Julien Garrigues

PRODUCTION

Associate Producer

Jordan Sallot

Production Support

Alex Mann

2D ART

Concept Artist

Eve Gros (Lead)

Character Artists

Eve Gros (Lead)

Interface Artists

Eve Gros

Lyam Barrès

3D ART

Lead 3D Artist

William Lahemar-Boisseau

ANIMATION

2D Animator

Eve Gros

3D Animator

William Lahemar-Boisseau

PROGRAMMING

Lead Programmer

Jibril Abdulazeez

Jordan Sallot

Gameplay Programmers

Jibril Abdulazeez

Jordan Sallot

Julien Garrigues

Lauren Brampton

Robin Jung-Hermeline

Stephen Lynch

Interface Programmers

Jibril Abdulazeez

Jordan Sallot

Julien Garrigues

Lauren Brampton

Robin Jung-Hermeline

Stephen Lynch

Tools Programmer

Julien Garrigues

Robin Jung-Hermeline

Infrastructure and Network

Julien Garrigues

GAME DESIGN

Game Designers

Jordan Sallot

Tony Moreno

Game Systems Designers

Julien Garrigues

Robin Jung-Hermeline

AUDIO

Audio Designers

Jibril Abdulazeez

Jordan Sallot

Robin Jung-Hermeline

Stephen Lynch

Additional Sound Design

Backslash Audio Ltd.

LOCALIZATION

Localization Lead

Jordan Sallot (French and Spanish Implementation)

QUALITY ASSURANCE

QA Lead

Jibril Abdulazeez

Jordan Sallot

Additional QA

Eve Gros

Jibril Abdulazeez

Jordan Sallot

Julien Garrigues

Lauren Brampton

Robin Jung-Hermeline

Stephen Lynch

Tony Moreno

William Lahemar-Boisseau

OPERATIONS & ADMINISTRATION

IT Manager

Julien Garrigues

Human Resources

Tony Moreno

MARKETING

Marketing and PR

Neasa Schukat

Tony Moreno

Marketing Artists

Eve Gros

Video Content Creators

Eve Gros

William Lahemar-Boisseau

SOCIAL MEDIA

Social Media Manager

Lauren Brampton

Neasa Schukat

Tony Moreno

SPECIAL THANKS

Denman Rooke (RÚCACH)

Art Direction Consultant

Richard Naughton (Table Topple)

Game Design & UI Consultant

Matthias Varlet (Tower Five)

Game Design Support

Tiphaine Di Valentin (CEVA Logistics)

Interface Design Consultant

Kyle King (Black Pug Studio)

Software Engineering Intern

Emma Nucci (Black Pug Studio)

Software Engineering Intern

Zara Lomax (Black Pug Studio)

Graphic & Web Design Intern

VERY SPECIAL THANKS

Nolwenn Dorso

Content Creator

Your endless playtesting and thoughtful feedback made our game so much better. Thank you!

Emmanuel Servais

Epic Games

You opened the door to our amazing Epic Games relationship. We're so grateful!

Tabeeb Choudhury

Epic Games

Including us in the Epic Indies Program was a dream come true. Huge thanks!

Patrice Henrio

Math Professor

Your brilliant help ensured our math was rock-solid. Thank you for keeping us on track!

John Brennan

WestBIC

Your mentorship and guidance lit the way on our journey. Thank you for believing in us!

Romain Fievet

CKC-NET

Dear friend, your support over 24 years has meant the world to us. Here's to you!

Friends and Family

Our Amazing Support Network

To everyone who played, shared, and cheered us on. Your love and feedback shaped this game, and we're forever grateful!

And to all others...

And to all others we couldn't list here. We haven't forgotten you! Put us to the test!

MADE BY

Black Pug Studio

TECHNOLOGIES USED

Built on

Unreal Engine

Tools & Services

  • Spine
  • Adobe Substance 3D
  • Autodesk Maya
  • Blender

© 2015–2026 Black Pug Studio. All rights reserved. This game is a work of fiction. Names, characters, places, and incidents are the product of the author's imagination or are used fictitiously. Any resemblance to actual events, locales, or persons, living or dead, is coincidental. All trademarks, service marks, and company names mentioned are the property of their respective owners. No endorsement is implied. The game is provided "as is" without warranty of any kind.

Government of Ireland

Provided with the support of incentives for the Irish Digital Games Industry provided by the Government of Ireland.

Tip: if motion feels intense, enable “Reduce motion” in your OS settings, we slow the experience down.